Île du Dôme

(2022)

Île du Dôme takes as its starting point the science-fiction graphic novel L’Île d’Auvergne (1993), which imagines a future in which rising water levels have transformed the Auvergne region into an archipelago. In this flooded landscape, the city of Liberty is built across the trunks and canopies of giant sequoias whose roots have adapted to permanent submersion. Despite the scale of the catastrophe, the human relationship to nature remains largely unchanged: survival is still organised through occupation, extraction and control.

Developed as a site-specific work for the Musée d’Art Roger-Quilliot, Île du Dôme proposes a different evolutionary response. Here, humans themselves become rooted: skin turns to bark or stone, bodies become static, and individuals merge with the landscape as living islands capable of supporting other forms of life. The work uses this speculative transformation to rethink ideas of adaptation, interdependence and communication, imagining a society no longer positioned above its environment, but physically embedded within it.

Location

Museé d'art Roger Quillot, Clermont-Ferrand

Dates

2022

Materials

Quilting tecnique on outdoor fabric

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Trap, Bird, Ball continues an interest in extracting narratives from unstable or incomplete images. Forms initially developed through processes of enlargement and visual distortion were translated into sculptures whose function remains deliberately uncertain.

Installed together, the works operate almost performatively: part trap, part game, part stage set. Objects appear to anticipate an action that never fully takes place, suggesting rules, movements and encounters without defining them. The installation becomes a suspended scenario, where meaning is produced through expectation and the possibility that something is about to happen.

Trap, Bird, Ball continues an interest in extracting narratives from unstable or incomplete images. Forms initially developed through processes of enlargement and visual distortion were translated into sculptures whose function remains deliberately uncertain.

Installed together, the works operate almost performatively: part trap, part game, part stage set. Objects appear to anticipate an action that never fully takes place, suggesting rules, movements and encounters without defining them. The installation becomes a suspended scenario, where meaning is produced through expectation and the possibility that something is about to happen.

Gallery Image
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Gallery Image